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Paperboy

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software
Paperboy


Published 1992


The players take the role of a paperboy who delivers newspapers along a suburban street on his bicycle.

Gameplay

The player controls a paperboy on a bicycle delivering newspapers along a suburban street which is displayed in a cabinet perspective (or oblique projection) view. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers' homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber's house.

The game begins with a choice of difficulty levels: Easy Street, Middle Road and Hard Way. The object of the game is to perfectly deliver papers to subscribers for an entire week and avoid crashing (which counts as one of the player's lives) before the week ends. The game lasts for seven in-game days, Monday through Sunday.

Controlling the paperboy with the handlebar controls, the player attempts to deliver newspapers to subscribers. Each day begins by showing an overview of the street indicating subscribers and non-subscribers. Subscribers and non-subscribers' homes are also easy to discern in the level itself, with subscribers living in brightly colored houses, and non-subscribers living in dark houses.


Identifier gg_Paperboy_1992Atari_Tengen_Tiertex_Design_Studio
Mediatype software
Scanner Internet Archive Python library 0.5.2
Publicdate 2014-05-05 05:15:27
Addeddate 2014-05-05 05:15:27
Emulator_ext bin
Emulator gamegear
Creator Atari/Tengen/Tiertex Design Studio
Date 1992
Year 1992
Backup_location ia905807_14
Language English

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Uploaded by
Jason Scott
on 5/5/2014
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